crocodile race dnd 5e

You have advantage on Dexterity (Stealth) and Wisdom (Perception) checks, while in swamp environments.Aquatic Hunter. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Witch Legacy. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . Aasimar have a mixture of useful racial traits, of which their Healing Hands are especially powerful seeing as this is effectively a version of the Paladins Lay on Hands ability. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. The Annis Hags are the most physically powerful hags, something that show in the hexlings derived from their influence. Of The North. Does your hexling know now, are they still under the belief they are just human? Enough so, that in small towns and villages, they often become outsiders. Natural Liar. Fewer have encountered the more exotic species of lizardfolk. Hold Breath. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Challenge Rating: 1 to 7. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. They do not have any hair, no matter their gender, and have scale-covered tails, which can be up to a foot long. Forum list *Dungeons & Dragons One D&D (5.5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. Did they try to deny it or did they accept and lean into it? Darkvision. Here is some information for anyone who doesn't know how Crocodiles remove limbs from their victims. Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). You are more hardy than most with a taller than average, often stocky build, and with hardened nails that act much like claws. Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities. Instead of Sylvan, you can speak, read and write Infernal. Monster Tags: Misc Creature. Dragonborn are all distantly related to a particular type of dragon and gain a breath-weapon attack tied to their particular color as well as resistance to a particular damage type associated with their draconic ancestry. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. The young boy bit the inside of his cheek and closed his fists so tight they turned white and he felt his nails digging into his palms. Multiattack. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. Players can access their Art Library in the VTT to set a character's portrait and token. Witch Legacy. I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. The Witches Mark, a birthmark that appears somewhere upon their body, often by the hairline forcing them to wear their hair long in an attempt to conceal it. Size. As a hexling derived from a Night Hag's bloodline, you carry their resistance to fire and inherit some of their dark magic. THE WICKED thing was burnt last week. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . Charisma is your spellcasting ability for these spells. 122. You know the Vicious Mockery cantrip. What are they hiding? Only those proficient in the armor's use know how to wear it effectively, however. The D&D 5th edition Player's Handbook (2014).. Dungeons & Dragons 5th edition is an edition of the Dungeons & Dragons tabletop roleplaying game rules first published by Wizards of the Coast in 2014. Untamable, changeable, and fiercely free, the Eladrin are ruled by their emotions and innate connection, both to the changing seasons of the natural world and to the roiling fey magic that lives within each of them. Their scales can be dark tan, dark green, grey, pale yellow, or jet black . Crovics typically have a lifespan equivalent to that of humans. You wanna beef this statblock up while being realistic? In battle, Minotaurs unarmed strikes are fearsome, making them powerful brawlers and unarmed fighters. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. Your Charisma score increases by 2. Traits Hold Breath: The crocodile can hold its breath for 15 minutes. Yuan-Ti blend poison resistance with innate spellcasting and an (unsurprising) affinity for snakes which, depending on the campaign youre in, could see you collect a seriously sizable snake army. Larger and bulkier than humans, a Half-Orc is still dwarfed by a full-blooded Orc. Media New media New comments Search media. Sea Hags were found in and along the shores of the sea where they would lure people into the water to drown them. Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. Wakeful. Covering The Best In Video Games, Esports, Movies and Geek Culture Monster Tags: Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. Art featured on first page by Emilija Kliit, aka Jimbledoods on Instagram. Languages. Nightstalker). Charisma is your spellcasting ability for these spells. I feel it emulates the croc's ability to drown its victims, but you can switch out the drowning part for extra damage (I suggest two extra dice), the stunned condition, a level of exhaustion, or nothing. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. You know the Message cantrip. On the material plane, the Aarakocra made their homes in treetops high in the mountains. They can live to be over 300 years old.Alignment. You still cant increase a starting ability score above 20. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Blackbando's Homebrew Wiki is a FANDOM Games Community. Lizardfolk Variants. When you create a custom lineage character, you give them the following traits. When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. Can my druid turn into this at level 5 after meeting one in the adventure? Name Ability Size Source. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. Actions. Once 13 some realize they can escape their own nightmares to instead visit the dreams of others. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. When you reach 5th level, you can cast the Snillocs Snowball Swarm spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Being caught between two worlds has made half-elves adaptable, and truly belonging to neither has made them independent, even though they like to say they take on the best qualities of their human and elven parents. Check out Valda's Spire of Secrets here! What scares them? Like the minotaur, I think I'd prefer the bite to be a separate weapon as opposed to an unarmed attack enhancement. Wow. A shield's benefits apply as normal while you use your natural armor.Languages. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. Any kind of giant or humanoid can suffer from lycanthropy. Due to being aquatic, many aligotarians need to drink lots of water or be able to submerge in water at least once a day. Crocodile Armor. Charisma is your spellcasting ability for these spells. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Tail Attack. Shifters could make incredible Rangers or perhaps Druids that dont shapeshift using wild shape. Two Heads. Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. This D&D 5E race was designed by Taima and first released in 2019. Little is known about their history because they don't care enough to pass it on. Speed. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. Normal - I didn't even notice the change. Satyrs exposure to the magic of the Feywild makes them resistant to unwanted arcane influence and fuels their innate ability to persuade and perform. Misc Creature, Environment: You have a lightly green or blue undertone to your skin. You could probably homebrew it. It seems as though a rebellion formed against them because of their ruthless nature. Mechanically, this has made hobgoblins into one of the best races for a supporting character, able to buff and aid their allies better than just about any other race. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. They also dont need to sleep normally, falling into a meditative trance instead. As conceptually cool as Githyanki are, their psionics just dont feel as powerful as some other races innate spellcasting, although the invisible mage hand is a nice touch. Charisma is your spellcasting ability for these spells. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. Hippo's huge mouths consist of lips that are 2 feet wide and teeth that can bite a 10 foot crocodile in half. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. Often they are hunted, tracked down by witch hunters that blames them for the sins of their hag ancestors. Next, consider what your hexlings family life was like, and how their transformation at their 13th birthday affected them and the people around them. Where there only humans or were there a mix of different races? Witch Legacy. The first time it enters a creature's space on a turn, that . Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. I'm not scared of some crazed woman," he said, "maybe if I see her, we'll have a talk.". etc. This nature is as much a curse as it is a blessing. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. Darkvision. And as a boss fight there's one with legendary actions in Ghosts of Saltmarsh. Now, all characters using this method of generation get to either increase one ability score by +2 and another by +1 or increase three different scores by +1. https://taimasart.tumblr.com. Patrick Feeney: https://threetrollsandadryad.tumblr.com. This works in my games, but it may be too lethal if your players aren't expecting, or ready, for it. Resources. Your base walking speed is 30 feet. Gnome - cunning inventors, good at resisting magic, good Wizards. Unlike most hags, they shun combat, and prefer defending themselves with tricks of the mind to escape. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on. Your witches mark is of dark tone, often gray or almost black in color, and triangular in its shape. You can speak, read, and write Common and one more language of your choice. Some, entranced by the beauty of the open ocean, have evolved into sea elves aquatic elves who live throughout the oceans and on the elemental plane of water. Bite. Ability Score Increase. Your Dexterity score increases by 1. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks. You have resistance to cold damage. I heard he too carry the mark.". As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. For survival, they were forced to retreat further into the swamps, and lost their homes, as well as the ways of life of when they served their god of the Nile. Yuan-ti range from being nearly human (pureblood) to snakes with arms (abomination). Whichever the case, once in a while in a bloodline like this, a child may be born as something not quite human. Halflings are nimble, courageous, and possess reserves of luck far larger than their small physiques (which allow them to reroll natural 1s on any ability check, attack roll, or saving throw). You can now print or save sheets. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. A Tabaxis speed and agility (not to mention unsurpassed climbing speed) make them fine candidates for Rogues, Rangers, and Monks. Thank you to my Patreons and friends for support and feedback. They age much slower than other races as they reach maturity at 25, and commonly pass away at the age of 200 years.Alignment. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. It was a rocky start but I had a blast and now, the better part of a decade later, I play, write, and write about tabletop RPGs (mostly5e, but also PBtA, Forged in the Dark and OSR) games for a living, which iswild. They have a naturally comedic, and talkative nature. The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. Press question mark to learn the rest of the keyboard shortcuts, Dungeon Master for Mimics & Monstrosities, Fist of the North Star homebrew-totally balanced and legit, but. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. Satyrs are medium humanoids who look like elves with goat legs, cloven hooves, and curling ram or goat horns protruding from their heads. Amphibious. In Faern, the following kinds of lycanthropes are common: Werebat . Hippos can open their mouths to a massive 150 degrees or 4 feet wide which show their large tusk-like canines and razor-sharp incisors, capable of biting a small boat in half. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Select a race from the list to view it here: . Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Unless otherwise specified, all the races listed in this section use the new character generation rules from Monsters of the Multiverse. Healthy aligotarians can live up to 225 years. Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . These races range from the humble human and other classic fantasy humanoids like elves, dwarves, and halflings to snake people, birdfolk, deep gnomes, and half-giants. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. Kobolds are a common enemy fought in low-level combat encounters. Is it possible to have a crocodile as a companion? The majority of the Damage of a Crocodile Bite is done by the penetration of the Teeth. You have reddish lines and stripes on your arms or legs, it looks a bit like stretch marks. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. They tend to be chaotic in alignment. Whatever could there be for him to look out for that he had not seen before? In addition, you can hold your breath for 15 minutes, and you have a swimming speed equal to your walking speed. You can't discern color in darkness, only shades of gray.Jaw Trap. Until this grapple ends, the target is restrained, and the crocodile can't bite another target The young adventurer quirked his eyebrow as he looked up at her. First up are the nine classic fantasy races found in the Players Handbook. Instead of Sylvan, you can speak, read and write Primordial. Are they unlucky enough, they may end up executed for what they are - what they might be, burnt upon a bonfire. A hexling child may wake up to find that their bed is frozen over by frost, or scare themselves and their family as their voice suddenly boom loud and the earth begin to tremor when they raise their voice. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Your hair has a slightly green or blue undertone. Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. You can speak, read, and write Common, and Draconic. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. Ability Score Increase. Crocodile Tears, The Vast Swamp.pdf: 2019-07-07 19:14:12: 974.00 KB: . If so, please let me know if there is any info from any book that explains it. Hellish Resistance. Thanks to D&D product manager, and popular DM, Chris Lindsay, these frog people have hopped out of obscurity and into . Shifters range from 5 to almost 7 feet tall, depending on their subrace. Mechanically, a changeling can be a good fit for just about any role, although its as a Rogue or Bard where they truly shine. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. Crovics are naturally curious of the world around them, and find that life is beautiful and must be protected. Your Intelligence score increases by 1. up to the DM. Bite. Touched by a spark of the upper planes, Aasimar are to celestials as Tieflings are to fiends. If you're playing a lizardfolk with . They usually have dark green scales on their back, arms, and tail. Your nails have unnatural strength and can be used as natural weapons when making unarmed strikes. If you've got any problems with it, take it up with the Bando man. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. Some aligotarians are born with pure white eyes, often regarded as a sign of strength, endurance, and the will to protect amongst other aligotarians. Different elven subraces grant a range of benefits from innate spellcasting and weapon training to an almost supernatural ability to hide among the trees, meaning elves can be well suited to a wide variety of character classes. Examples: Takika, Zaza, Gotakak, Roakat. Mountain dwarf priests might work, but hill dwarfs perform better. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). They do, however, have respect for kings. The descendants of humans who turned themselves into snake people as part of foul, ancient rituals, the Yuan-Ti used to be an almost entirely monstrous people but have grown as a culture over the centuries and these days make for a really narratively interesting race to play. Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? Ability Score Increase. When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. On a failed save, you may ask one of the following questions: What is their motive? However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. Sharing stories of your battles and achievements impress them the most, as they can be blunt at the beginning of a conversation, or when they are interrupted. Hold Breath. Widespread and diverse, some Tabaxi display more catlike tendencies than others. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. Best way would be to see if any of your players have some kind of speak with animal or animal friendship spells if you want to tame one. Revenge for how they treated her, how they chased her.". Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. Namely, the imagery of a croco-monk making 4 bite attacks is terrifying. If a minotaur's horns can be 1d10, a devastating bite can be too. This doesnt prevent them from being just as fearsome in battle, capable of dishing out extra damage on a critical hit, staying conscious when knocked to 0 hit points, and gaining proficiency in the intimidation skill. The most widespread, simple, and versatile race in D&D, humans are everywhere and can do just about anything better than most even if its not as good as some. Seems okay but the whole magical resistence is kinda out of left field might be better to say change it to Con modifier+character lvl half melee damage once per long rest or something like that. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. While many races are quick to assume the Crovics are idiotic savages, they could not be more wrong. The man straightened his back and snorted, patting the short sword hanging off his belt as a light smirk spread across his face. However, if youre thinking about injecting a bit of sneakiness into a non-Rogue character, playing a Goblin is a great way to do it. Most editions of Dungeons & Dragons have some kind of shapeshifter, and D&D 5E is no different. You can speak, read, and write Common and Draconic. Ability Score Increase. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. Ideally suited to aquatic and coastal campaigns, Tritons have a great array of traits from darkvision to a common damage-type resistance and some useful innate spellcasting (assuming youre near water). They strive to find hidden knowledge of the world, trading it, and cause nightmares much like the dreams they themselves suffer from.